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Showing posts from July, 2026

Design Patterns

Creational: Factory Method (class) Abstract Factory (object) Builder  (object) Prototype  (object) Singleton  (object) Structral: Adapter (class/object) Bridge (object) Composite (object) Decorator  (object) Facade  (object) Flyweight  (object) Proxy  (object) Behavioral: Interpreter (class) Template Method (class) Chain of Responsibility (object) Command (object) Iterator (object) Mediator (object) Memento (object) Observer (object) State (object) Strategy (object) Visitor (object)